Combining traditional platforming with stunningly beautiful puzzle play, Max: The Curse of Brotherhood will take you on a cinematic fairy-tale adventure.
When Max wishes for his annoying little brother to be whisked away he gets more than he bargained for… Armed with only his trusty Magic Marker, Max must journey to a hostile and unforgiving world to rescue his kidnapped kid brother, Felix.
Draw your way through lantern-lit bogs, ancient temples and lush-green-forests, as you take on Mustacho’s henchmen. Use the marker to overwhelm your enemies, define new pathways and protect you on your quest.
Do not waiver. Unleash the power of the Marker, find your way through a frightening and fantastical world and take down the evil Lord Mustacho.
Release date: 8 June 2017
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-- Auto-Farm Loop while true do generateCash() -- collect generated cash local cash = game:GetService("Players").LocalPlayer.PlayerGui.CashGui.CashText.Text local cashValue = tonumber(cash:gsub("$", "")) or 0 if infiniteCashMode or cashValue < maxCash then wait(1) -- adjust this value to change the loop speed else break end end This script is for educational purposes only. Project Smash's terms of service prohibit the use of scripts that modify game behavior. Using such scripts may result in account penalties or bans.
This feature allows players to automatically farm and collect infinite cash in Project Smash. The script will utilize a combination of game mechanics to generate an unlimited amount of cash. project smash script auto farm inf cash more
Auto-Farm Infinite Cash
-- Configuration local cashGenerationRate = 10 -- adjust this value to change the cash generation rate local infiniteCashMode = true -- set to false to specify a maximum amount of cash local maxCash = 1000000 -- maximum amount of cash to generate (optional) -- Auto-Farm Loop while true do generateCash() --
-- Game Mechanic Exploitation local function generateCash() -- kill enemies to generate cash game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, 0, 0) -- move player to cash generation area game:GetService("Players").LocalPlayer.Character.Humanoid.Health = 100 -- ensure player health is full for i = 1, cashGenerationRate do -- simulate enemy kill local enemy = game.Workspace.Enemies:FindFirstChild("Enemy") if enemy then enemy.Humanoid.Health = 0 end end end This feature allows players to automatically farm and
-- Auto-Farm Loop while true do generateCash() -- collect generated cash local cash = game:GetService("Players").LocalPlayer.PlayerGui.CashGui.CashText.Text local cashValue = tonumber(cash:gsub("$", "")) or 0 if infiniteCashMode or cashValue < maxCash then wait(1) -- adjust this value to change the loop speed else break end end This script is for educational purposes only. Project Smash's terms of service prohibit the use of scripts that modify game behavior. Using such scripts may result in account penalties or bans.
This feature allows players to automatically farm and collect infinite cash in Project Smash. The script will utilize a combination of game mechanics to generate an unlimited amount of cash.
Auto-Farm Infinite Cash
-- Configuration local cashGenerationRate = 10 -- adjust this value to change the cash generation rate local infiniteCashMode = true -- set to false to specify a maximum amount of cash local maxCash = 1000000 -- maximum amount of cash to generate (optional)
-- Game Mechanic Exploitation local function generateCash() -- kill enemies to generate cash game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(0, 0, 0) -- move player to cash generation area game:GetService("Players").LocalPlayer.Character.Humanoid.Health = 100 -- ensure player health is full for i = 1, cashGenerationRate do -- simulate enemy kill local enemy = game.Workspace.Enemies:FindFirstChild("Enemy") if enemy then enemy.Humanoid.Health = 0 end end end

Publisher: Wired Productions
Developer: Flashbulb Games
Genre: Adventure, Platformer, Puzzle,
Formats: Nintendo Switch, PlayStation 4,
Release Date: PlayStation 4 - 8th November, 2017 / Nintendo Switch - 21st December, 2017

VO: English | Subtitles: English, French, German, Spanish - Spain, Spanish - LA, Portuguese - Brazil. © 2017 Flashbulb ApS. Developed and Published by Flashbulb ApS. Co-published by Wired Productions.